7/4/2023 0 Comments Mystera legacy charcoalI only managed to find that spot once in Wellington. and it almost immediately changed on me I think. I was catching fish very fast and then it went back to telling me I thought there were more fish east of my location. Cooking: equipment required- fire pit (20 stone, 4 wood, 4 flint, 4 charcoal) *note: charcoal is made my making camp fires and letting them burn out*, wood, raw food items optional equipment: cooking pots (50 hematite, 50 silver) I fish in the Southern Pass now, it takes a bit longer, but its easy to walk to and no more running around for a spot that changes.ģ. SPECIAL NOTE: for the most experience, do not cook all your items at once, cook them one at a time. Its pretty simple, make either a fire pit or a camp fire, drop a raw food item and wait. Smelting: equipment required- fire pits (20 stone, 4 wood, 4 flint, 4 charcoal), clay bowls (10 clay), cassiterite (which makes tin), malachite (which makes copper) *note: by placing 1 tin bar and 1 copper bar into a clay bowl, you can make a bronze bar Yes, having cooking pots gives you more experience, but cooking is fast without them and you will always need food.Ĥ. SPECIAL NOTE: be very careful NOT to drop all your ores into 1 bowl. I don't recommend smelting as a primary experience skill unless you want to do several early reincarnations on just mining or luck out in finding a table that trades something you can get easily for smelting ores.ĥ.Chopping/Mining: equipment required- axe/pickaxe (there are several types, but bone is the most likely one you can get early and easily axe is 25 bone, 10 wood and a pickaxe is 12 bone, 5 wood) and some repair kits (10 stone, 5 wood, 5 clay and 2 flint may also be purchased from the newbie village store for 25 stone) optional equipment: merchant cloak (15 yarn, 2 blue dye, 2 yellow dye), peddlar's gem x2 (5 copper, 2 silver) *note: with those 3 items equipped you get a +15 to both mining and chopping It is very possible to do this and ores are especially hard to get at your early levels. The UI is a react & mobx application using local storage and the aformentionned system to listen to and simulate player inputs.This skill is pretty simple as well, just find trees to chop and rocks to hit. The Java application is spawned as a node child process that then listens and sends commands to it. My choice was to go for an electron app that uses an underlying heavily modified Java/Node library (kbm-robot renamed kbm-handler) to capture keyboard and mouse events and conversly simulate click and typing. I might have been able to simulate clicks and input some data in it through a chrome extension but the features would have been even more limited. Obviously the game is a canvas which makes it impossible to retrieve any information. I wanted to create a better interface for the game which is quite lacking. The game, Mystera Legacy is a canvas game hosted on a website. If you ever want to map other in game UI elements, please make sure the canvas element dimensions are exactly the ones cited above. This means that for all relative positioning (needed to handle multiple resolutions and client window sizes), the code does a difference between the actual resolution and 930 * 522.66. Reset your permachat, chat width and opacityĪdd your existing friends so the app can track them DevelopmentĪll UI elements position mappings are in src/Config/UI*.json files.įor all coordinate values, the value in the files have been compiled using a Browser window width of 1024px (930 * 522.66 actual game size ( canvas element)).RESET YOUR ACTION THEN SET IT IN THE SETTINGS.Use / Drop -> FOR THIS TO WORK YOU NEED TO HAVE CORRECTLY RESET YOUR ACTION THEN TOGGLED IT AGAIN IN THE OPTIONSīackpack -> FOR THIS TO WORK YOU NEED TO HAVE CORRECTLY RESET YOUR BACKPACK TO SHOW WITHOUT THE GUIĬraft -> Header Server choice & auto login Mystera GUI Features Commands autocomplete Shortcuts
0 Comments
Leave a Reply. |